Posted by Mike Johnston in Personal, Project UpdatesJan 24th, 2010 | No Comments
I am excited to announce today that I have officially joined the social gaming team at Playdom. This company has an unbelievably bright future and I make this move with deep conviction and enthusiasm.
The last few months have been filled with an unusual amount of opportunities resulting from the launch of Storybook Anytime’s social game Reef Life. Since very early in the projects life I have been both humbled and inspired by the support of my friends and colleagues. It is that inspiration and support that has ultimately led to this opportunity — for that I am eternally grateful.
Playdom...
Posted by Mike Johnston in Featured Articles, Project UpdatesOct 16th, 2009 | No Comments
The Launch.
On September 8, 2009, Storybook Anytime, officially announced the beta release of “Reef Life“. A family friendly social game on the Facebook platform. This marks the long anticipated follow up to the “original” Facebook aquarium game, Sam’s Fish Bowl. Over six months of around the clock work by the Storybook Anytime team has produced an immersive underwater world that has combined elements of virtual world exploration and social gaming to truly raise the bar for social games today.
What is really special is the uniqueness of the game. Coming from the...
Posted by Mike Johnston in Featured Articles, Online Marketing, Personal, Project UpdatesApr 7th, 2009 | No Comments
I am very honored to be the featured developer profile in this month’s edition of Adobe Edge— the online magazine for Adobe developers. The article, “Behind the scenes of Sam’s Interactive Reader” chronicles the creation of Storybook Anytime and the production of our flagship Adobe AIR product, Sam’s Interactive Reader. Be sure to take a few minutes and check it out.
The AIR Marketplace and AIR product team have been a fantastic champion of Storybook Anytime. I’d also like to take this opportunity to thank them for their continued support.
Posted by Mike Johnston in Online Marketing, Project UpdatesMar 25th, 2009 | No Comments
The Adobe Air team presented Storybook Anytime during the Adobe MAX conference in Milan, Italy this past December. Robert Christensen presented a session titled “Monetizing Applications with Adobe AIR” in which he examined case studies that describe how developers are attempting to monetize and market AIR applications. The featured case study was Storybook Anytime and its products Sam’s Interactive Reader and Sam’s Fish Bowl (both developed by yours truly). It included a glimpse into the online social marketing techniques used via Facebook (and now Twitter) to generate...
Posted by Mike Johnston in Featured Articles, Project UpdatesNov 26th, 2008 | No Comments
Sam’s Fish Bowl allows you to become the caregiver of a super-unique fish. Your fish is alive and well and lives everyday on Facebook. He will require special care and feeding from both you and your friends, and will certainly become a beloved member of the family.
Each time you feed your fish you will earn Super Feeder Points. These points can be shared with your child’s Super Reader Points within Sam’s Interactive Reader. You’ll love this casual game and it also helps spread the word about Storybook Anytime through everyone’s social network on Facebook.
Posted by Mike Johnston in Project UpdatesOct 9th, 2008 | No Comments
It’s been five months since Storybook Anytime launched the first version of its online children’s library. It is amazing the amount of feedback and suggestions that was received from users. That feedback did not fall on deaf ears. Storybook Anytime is pleased to announce “Sam’s Interactive Reader”- a child safe downloadable application that allows your children to discover the fun of reading and learning through interactive media.
The application is available to download for free and comes with a free story to get you started. Its easy to use interface allows your children...
Posted by Mike Johnston in Project UpdatesApr 26th, 2008 | No Comments
Storybook Anytime is a company founded my wife and I in May of 2007. My wife and mother-in-law along with other talented artists, writers, programmers, sound engineers and voice talent have been working extremely hard over the past year to bring Storybook Anytime to life. Storybook Anytime is publishing a library of children’s stories designed specifically for children ages 3-9. The company is on a mission to improve the education and literacy of young children through entertaining and diverse interactive media. Library access is made available through Sam’s Interactive Reader- the...