Storybook Anytime presented at the Adobe MAX Conference in Milan
The Adobe Air team presented Storybook Anytime during the Adobe MAX conference in Milan, Italy this past December. Robert Christensen presented a session titled “Monetizing Applications with Adobe AIR” in which he examined case studies that describe how developers are attempting to monetize and market AIR applications. The featured case study was Storybook Anytime and its products Sam’s Interactive Reader and Sam’s Fish Bowl (both developed by yours truly). It included a glimpse into the online social marketing techniques used via Facebook (and now Twitter) to generate interest in the company.
You can view the full presentation here at the Adobe Air blog. Thanks Adobe. You guys rock!
Read MoreSam’s Fish Bowl - a Facebook App
Sam’s Fish Bowl allows you to become the caregiver of a super-unique fish. Your fish is alive and well and lives everyday on Facebook. He will require special care and feeding from both you and your friends, and will certainly become a beloved member of the family.
Each time you feed your fish you will earn Super Feeder Points. These points can be shared with your child’s Super Reader Points within Sam’s Interactive Reader. You’ll love this casual game and it also helps spread the word about Storybook Anytime through everyone’s social network on Facebook.
Read MoreStorybook Anytime - Website Launch
Storybook Anytime is a company founded my wife and I in May of 2007. My wife and mother-in-law along with other talented artists, writers, programmers, sound engineers and voice talent have been working extremely hard over the past year to bring Storybook Anytime to life. Storybook Anytime is publishing a library of children’s stories designed specifically for children ages 3-9. The company is on a mission to improve the education and literacy of young children through entertaining and diverse interactive media. Library access is made available through Sam’s Interactive Reader- the iTunes for Children’s Stories (and more to come in the future). Stories can be purchased individually and downloaded to your local machine. The software and library will be provided to pre-schools, libraries and elementary schools free of charge.
I am so very proud to announce that the official beta site has launched and we could not be happier with how it has turned out.
Currently, the first 11 stories are available in the library, with 20+ more in production that will be added as they are completed. There are many other features being added along the way including the Spanish language stories that will launch in the next few weeks. So please everyone take a look when you have a minute and let us know what you think! You can find it at http://www.storybookanytime.com. Oh and don’t forget to tell as many people as you can… she needs your help to grow!
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